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Tuesday, March 4, 2014

Magic the Gathering Extended

Magic the Gathering Extended

Well, I have come up with some ideas for the game that others might have thought of, but have not posted before.
Light Game – Decks are made of no more than 60 cards; no person’s deck has cards that cost more than 4 mana to cast.
Medium Game – Decks are made of no more than 90 cards; no person’s deck has cards that cost more than 6 mana to cast.
Heavy Game - Decks are made of no less than 90 cards; no person’s deck has cards that cost no less than 3 mana to cast.

Forever War
-         No less than 3 people
-         No less than 90 cards per deck
-         Each player starts at 100 life
-         Starting and max hand size is 10 cards

Magic the Gathering Gambling
-         This is a point game. You earn points through doing damage to your opponents.
-         The opponent to your left will keep track of the damage you do.
-         For each point of damage you suffer, you add to the pot.
-         You may pull out before losing more life than you have money to show for, but you will get nothing from the pot.
-         Even if you die, you can still be the winner by doing the most damage.
-         Always bring to the table twice as much as your starting life (20) total.
-         Example: Players A, B, C. Penny game. Each start with 20 life, therefore they have 40 pennies. As each suffers damage from the others, they add pennies to the pot. If you end up not having enough money for how much life you lose, then you are out without gaining money from the pot at the end.
-         How much each person gets back at the end of the game depends on who lost the minimal amount of life.
Example is that if a player died with only losing 21 life, then each person gets 21 pennies (in a penny game) back, and the person that did the most damage (the winner) collects the difference.




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